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Gregor Anich

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Location: Austria

I am working on the following stuff at the moment:

  • KDB rewrite
  • Hardware OpenGL support for NVIDIA graphics cards

What I have done so far...

  • Floating point state saving for ntoskrnl (to allow multiple tasks to use the FPU simultaneously)
  • SSE (Unmasked SIMD) and FPU exception support
  • Got the NVIDIA Windows 2000 display driver working (thanks to Filip Navara's help)
  • OPENGL32.DLL (together with Royce Mitchell III)
  • Modified Mesa3D to allow using it as OpenGL software rendering fallback in ReactOS